code from post class meetup

Posted: May 19th, 2009 | Author: | Filed under: code | No Comments »

this is the simple osc examples we developed in the meetup after school was out.

oscsimpleexamples

this is the full screen example (check IP address !) 

oscsendersimple2 / oscreceivesimple21


code from class 12 — drawing + time

Posted: April 24th, 2009 | Author: | Filed under: code | No Comments »

here is code we covered in class 12, the beginning of drawing + time.  Next week we will look at some other drawing + time approaches.  

day12_drawing_time

see for inspiration scott snibbe’s motionsketch


code from class 11 (cumulative stroke)

Posted: April 18th, 2009 | Author: | Filed under: Uncategorized | No Comments »

 

the endless stroke stuff, as liners and  new years card is here:  

cumulative drawing code

also, there is the pitch drawing code (drawing via pitch detection).

have fun!


Class 11

Posted: April 15th, 2009 | Author: | Filed under: Uncategorized | No Comments »
Things are becoming extremely interesting ..
For more.. class11
from… Taeyoon
ah. few things to catch up
LMCC open studio tonite. some great works and some friends.
http://lmcc.net/art/swingspace/100church/index.html#
Merce Cunningham’s piece at BAM. … PLEASE see this!
http://www.bam.org/view.aspx?pid=703 

homework 9 (code)

Posted: April 12th, 2009 | Author: | Filed under: homework | No Comments »

In class, we talked about the tempt project, and the progress / issues with eye tracking.  One of the things that we did, while in LA, was install some drawing software that allows him to draw graffiti.  We even hooked that up to laser tag, via OSC, and had him writing graffiti outside the hospital wall.  

in his words:

That was the first time i’ve drawn anything since 2003!   It feels like taking a breath after being held underwater for 5 minutes. 

for this homework, I’m asking you to help make new brushes for this graffiti software.  think about what is interesting, in what we’ve talked about so far concerning gesture, that can be amplified to capture the nature of graffiti writing.   I will be combining these bushes in the software, and sending them to tempt to try via email.

your job: make one evil good brush that takes gesture as input and creates a graffiti like output

have fun with this…


ty’s studio

Posted: April 7th, 2009 | Author: | Filed under: Uncategorized | No Comments »


Drawing +- welcome to my studio from Taeyoon Choi on Vimeo.


Drawing = Rules = Engagement

Posted: April 2nd, 2009 | Author: | Filed under: Uncategorized | No Comments »

  canned

  1. Use set of rules <and/or instruction and/or game and/or etc> that

  2. Engage you and another person, preferably a stranger, to

  3. do fill in the blank (your idea), by creative use of drawing and/or code.

class-9-web-taeyoon
Yesterday, I uploaded a wrong file (text for myself to talk during class. here is the edited version! It’s just mildly different. )
class9-presentation-taeyoon

 


context free homework

Posted: March 29th, 2009 | Author: | Filed under: homework | No Comments »

hi all, 

in addition to the walking homework, this week you’ll be continuing experimentation with context free

here are some links that could be handy, some intro tutorials and an article in make (which was photographed kind of bad so the code is fuzzy), but if you can get your hands on  the magazine itself it’s clear :

http://davidebenini.it/2008/05/26/context-free-for-decoration/
http://matt-pace.tripod.com/
http://www.make-digital.com/make/vol17/?pg=88 

your homework is to make 5 very different drawings using context free.  When I say very different, I mean, not extensions of the same code or same process:)   I want the drawings to be inspired by these 5 different words below (one drawing per word):

crystal
plant
animal
cell
inorganic

if you have any questions about how to do stuff with CF, please ask! have fun !!


Walking Homework

Posted: March 27th, 2009 | Author: | Filed under: Uncategorized | No Comments »

walkingDrawing = Software = Walking.

Draw an invisible line,
by creating a peripatetic system;
coding a walking experience

 

Write a pseudo-code that draws invisible line on the city, by one person, or many people walking. You are encouraged to use drawing and code to write the software, or use the software to complete a drawing, or, the best will be to, do both. Document the walk with photograph or video, and a drawing of your walk on top of a map.
Think of ways to use software to make the walk more interesting, or using walking to complete the software. You can be drawing on a software, while walking. Or You can be walking with a lap top, interacting in real time.

 

Much more explanation in the PDF.walkinghomework-taeyoonchoi 

The .walk project by Social Ficton was the inspiration for this assignment, and it will be very beneficial to learn about their projects prior to working on the assignment.  Also, think of childhood games, board games, like Monopoly or Scotland Yard.

     caio~ Taeyoon


code from class 7 (stroke -> angles)

Posted: March 27th, 2009 | Author: | Filed under: code | No Comments »

this is the example code that breaks down a line to be a series of angles and length, as opposed to a set of points.

the first two examples are showing how we do atan2 for angle, and how we do difference between two angles. the next three examples show turning a line into a set of angles and then how we can animate, make the line uncurl, etc.

get it here: day7 code

have fun !